{"id":47957,"date":"2025-04-07T17:57:37","date_gmt":"2025-04-07T15:57:37","guid":{"rendered":"https:\/\/gamecover.fr\/?p=47957"},"modified":"2025-04-23T15:58:05","modified_gmt":"2025-04-23T13:58:05","slug":"video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet","status":"publish","type":"post","link":"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/","title":{"rendered":"[Video Game Masters] &#8211; \u00c9douard Caplain et Jusant : De l\u2019art au sommet"},"content":{"rendered":"<div class='booster-block booster-read-block'>\n                <div class=\"twp-read-time\">\n                \t<i class=\"booster-icon twp-clock\"><\/i> <span>Temps de lecture estim\u00e9 :<\/span>5 Minutes, 25 Secondes                <\/div>\n\n            <\/div>\n<p>Nous vous en avions parl\u00e9 le 12 mars dernier dans nos pages <a href=\"https:\/\/gamecover.fr\/evenement-video-game-masters-avec-edouard-caplain\/\" target=\"_blank\" rel=\"noreferrer noopener\">ici m\u00eame<\/a>, en ce jeudi 20 mars 2025 se tenait la conf\u00e9rence des Video Game Masters qui a lieu chaque mois au Forum des Images \u00e0 Paris. La r\u00e9daction de Game Cover a eu la chance d&rsquo;assister sur place pour avoir un aper\u00e7u global de la carri\u00e8re d&rsquo;\u00c9douard Caplain et d&rsquo;aborder plus en d\u00e9tails le point d&rsquo;orgue \u00e0 la carri\u00e8re du d\u00e9veloppeur qu&rsquo;est <em>Jusant<\/em>. En fin de conf\u00e9rence, nous avons pu \u00e9changer quelques mots, exceptionnellement pour vous, avec \u00c9douard Caplain.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"652\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/20250320_185342-1024x652.jpg\" alt=\"\" class=\"wp-image-47970\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_185342-1024x652.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_185342-300x191.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_185342-768x489.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_185342-1536x978.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_185342-2048x1304.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>La salle qui se remplit juste avant le d\u00e9but de la conf\u00e9rence des Video Game Masters &#8211; Forum des Images &#8211; Paris<\/em><\/figcaption><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Au programme :<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/#Le_maestro_des_coups_de_pinceaux_interview\" >Le maestro des coups de pinceaux (interview)<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/#Moddeur_tout_en_couleur_mais_debuts_prometteurs\" >Moddeur tout en couleur mais d\u00e9buts prometteurs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/#Jusant_le_petit_jeu_qui_a_tout_dun_grand\" >Jusant le petit jeu qui a tout d&rsquo;un grand<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/#Cest_bio_Cest_neuf_Juste_tout_beau_tout_propre\" >C&rsquo;est bio ? C&rsquo;est neuf ? Juste tout beau, tout propre.<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Le_maestro_des_coups_de_pinceaux_interview\"><\/span>Le maestro des coups de pinceaux (interview)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"525\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-150550-1024x525.png\" alt=\"\" class=\"wp-image-47960\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-150550-1024x525.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-150550-300x154.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-150550-768x394.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-150550-1536x788.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-150550.png 1918w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><strong>Game Cover<\/strong> : Bonsoir \u00c9douard Caplain, pouvez vous nous expliquer ce que vous faites chez Dontnod ? Et concernant votre dernier b\u00e9b\u00e9 qu&rsquo;est : <em>Jusant<\/em> ?<\/p>\n\n\n\n<p><strong>\u00c9douard Caplain<\/strong> : Je suis actuellement directeur artistique chez\u00a0Don&rsquo;t Nod. Pour pas vous mentir, cela fait 13 ans que je suis ici. Avant tout cela, j&rsquo;\u00e9tais concept artist sur les deux <em>Life is Strange<\/em>, puis je suis pass\u00e9 directeur artistique sur <em>Jusant<\/em>. Je m&rsquo;occupe de la partie visuelle du jeu, de toute la partie artistique.<\/p>\n\n\n\n<p><strong>Game Cover<\/strong> : Ce dernier projet vous tient particuli\u00e8rement \u00e0 c\u0153ur. Comment le qualifierez vous ?<\/p>\n\n\n\n<p><strong>\u00c9douard Caplain<\/strong> : C&rsquo;est un jeu, tout ce qu&rsquo;il y&rsquo;a plus de banal avec son petit quelque chose en plus que nous avons apport\u00e9 par le biais de notre patte graphique. Entre autre parce qu&rsquo;il y a tout le gameplay, la boucle de gameplay de grimpe, l&rsquo;aspect puzzle de ce d\u00e9fi d&rsquo;escalade. Et puis, tu as l&rsquo;exp\u00e9rience po\u00e9tique, m\u00e9ditative. Tu montes \u00e0 ta propre vitesse, tu explores \u00e0 ton rythme. Il n&rsquo;y a pas de pression derri\u00e8re. Pour \u00eatre honn\u00eate, ce n&rsquo;est pas un jeu comme les autres. Ce n&rsquo;est pas bourrin comme d&rsquo;autres jeux o\u00f9 il y a beaucoup d&rsquo;action. Avec <em>Jusant<\/em>, on a essay\u00e9 de faire une exp\u00e9rience qui est assez diff\u00e9rente de ce qu&rsquo;on a fait avant sur les <em>Life is Strange<\/em>, un univers beaucoup plus l\u00e9ger et positif.<\/p>\n\n\n\n<p><strong>Game Cover<\/strong> : Derni\u00e8re question. Comment vous \u00eates venue l&rsquo;id\u00e9e de <em>Jusant<\/em> ? Pourquoi ce titre pr\u00e9cis\u00e9ment <em>?<\/em><\/p>\n\n\n\n<p><strong>\u00c9douard Caplain<\/strong> : Ce que l&rsquo;on a tent\u00e9 de faire avec <em>Jusant<\/em>, on a mis\u00e9 et mis l&rsquo;accent sur l&rsquo;environnement et sur la partie narrative \u00e0 la fois. Le but, c&rsquo;est de tourner autour de l&rsquo;eau. De l&rsquo;absence d&rsquo;eau, pour parler de l&rsquo;eau sans voir de l&rsquo;eau. C&rsquo;est un challenge et c&rsquo;est marrant de te dire que tu fais tout un jeu sans eau alors que tout au long de la grimpe, tu ne parles que de \u00e7a. Concernant le nom de <em>Jusant<\/em> (<em>ndlr : Jusant est le nom que l&rsquo;on donne \u00e0 la mar\u00e9e descendante<\/em>), je ne sais pas si tu l&rsquo;as ressenti dans le jeu en grimpant, mais il y a beaucoup de choses qui ram\u00e8nent au c\u00f4t\u00e9 marin. Il y a les bateaux que tu as d\u00fb voir, mais aussi tout ce qui est v\u00e9g\u00e9tation, habitations. Tout en fait te dit qu&rsquo;il y avait de l&rsquo;eau, et en m\u00eame temps quand tu joues, il n&rsquo;y en a pas. D&rsquo;o\u00f9 ce c\u00f4t\u00e9 myst\u00e9rieux &nbsp;: pourquoi il n&rsquo;y a pas d&rsquo;eau ?<\/p>\n\n\n\n<p><strong>Game Cover<\/strong> : Merci beaucoup d&rsquo;avoir r\u00e9pondu \u00e0 nos questions et pour les lecteurs de Game Cover.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Moddeur_tout_en_couleur_mais_debuts_prometteurs\"><\/span>Moddeur tout en couleur mais d\u00e9buts prometteurs<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Dans cette carte blanche anim\u00e9e par Marine Macq (<em>ndlr : autrice et galeriste<\/em>), \u00c9douard Caplain commence par \u00e9voquer son parcours et son entr\u00e9e dans l&rsquo;industrie du jeu vid\u00e9o, influenc\u00e9 par des classiques comme <em>Half-Life<\/em> et <em>Fallout<\/em>. Il parle de ses d\u00e9buts dans le modding, puis de son passage \u00e0 la direction artistique apr\u00e8s une formation initiale en production. Il explique comment des forums comme Caf\u00e9 Sal\u00e9 lui ont permis de d\u00e9couvrir des artistes conceptuels et de progresser en dessin. Son premier grand projet dans l&rsquo;industrie est <em>Alien: Isolation<\/em>, o\u00f9 il travaille sur la direction artistique des d\u00e9cors en s&rsquo;inspirant des concepts originaux du film <em>Alien<\/em> puis apr\u00e8s avoir \u00e9t\u00e9 sollicit\u00e9 une seconde fois sur <em>Remember Me<\/em>.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"550\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-151708-1024x550.png\" alt=\"\" class=\"wp-image-47962\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151708-1024x550.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151708-300x161.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151708-768x413.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151708-1536x826.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151708.png 1916w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Illustration de Remember Me sur lequel \u00c9douard Caplain a travaill\u00e9<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"708\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/20250320_192445-1024x708.jpg\" alt=\"\" class=\"wp-image-47969\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_192445-1024x708.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_192445-300x208.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_192445-768x531.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_192445-1536x1063.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_192445-2048x1417.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Diff\u00e9rents concepts sur lesquels<em> \u00c9douard Caplain a travaill\u00e9<\/em> <\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"546\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-151548-1024x546.png\" alt=\"\" class=\"wp-image-47975\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151548-1024x546.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151548-300x160.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151548-768x409.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151548-1536x819.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151548.png 1919w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em><em>Concept art sur lequel<em> \u00c9douard Caplain a travaill\u00e9<\/em> <\/em><\/em><\/figcaption><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Par la suite, \u00c9douard a jou\u00e9 un r\u00f4le cl\u00e9 dans la direction artistique des deux premiers <em>Life is Strange<\/em> en tant que concept artist chez DON&rsquo;T NOD. Son travail consistait \u00e0 donner une identit\u00e9 visuelle forte \u00e0 ces jeux narratifs, qui sont connus pour leur atmosph\u00e8re unique et leur approche cin\u00e9matographique.<\/p>\n\n\n\n<p>Lors de la conf\u00e9rence, il \u00e9voque son exp\u00e9rience sur ces projets et la mani\u00e8re dont l&rsquo;esth\u00e9tique de <em>Life is Strange<\/em> a \u00e9t\u00e9 fa\u00e7onn\u00e9e. L&rsquo;objectif \u00e9tait de cr\u00e9er un style graphique distinctif, m\u00ealant un rendu qu&rsquo;il qualifie de \u00ab\u00a0semi-r\u00e9aliste\u00a0\u00bb \u00e0 des couleurs marqu\u00e9es et une lumi\u00e8re douce qui accentuent l\u2019ambiance \u00e9motionnelle du jeu. Il explique que l&rsquo;\u00e9quipe artistique cherchait \u00e0 retranscrire une sensation \u00e0 la fois nostalgique et intime, en s&rsquo;inspirant d&rsquo;\u0153uvres cin\u00e9matographiques et picturales.<\/p>\n\n\n\n<p>L&rsquo;un des d\u00e9fis majeurs \u00e9tait de concevoir des environnements qui racontent une histoire sans n\u00e9cessiter trop de dialogues. Par exemple, la chambre de Max ou les ruelles de Arcadia Bay sont charg\u00e9es de d\u00e9tails qui refl\u00e8tent la vie et les souvenirs des personnages. \u00c9douard revient aussi sur le travail des couleurs et des effets de peinture num\u00e9rique qui ont donn\u00e9 ce rendu si particulier aux textures du jeu.<\/p>\n\n\n\n<p>Il souligne que cette approche artistique lui a permis d&rsquo;affiner son regard sur la narration visuelle, ce qui a grandement influenc\u00e9 son passage \u00e0 la direction artistique sur <em>Jusant<\/em>. Contrairement aux teintes m\u00e9lancoliques de <em>Life is Strange<\/em>, <em>Jusant<\/em> adopte un univers plus lumineux et m\u00e9ditatif, avec une direction artistique ax\u00e9e sur la verticalit\u00e9 et l&rsquo;exploration.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"548\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-151823-1024x548.png\" alt=\"\" class=\"wp-image-47974\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151823-1024x548.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151823-300x161.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151823-768x411.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151823-1536x823.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-151823.png 1916w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Jusant_le_petit_jeu_qui_a_tout_dun_grand\"><\/span><em>Jusant<\/em> le petit jeu qui a tout d&rsquo;un grand<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>\u00c9douard Caplain aborde ensuite le d\u00e9veloppement de <em>Jusant<\/em> et les choix artistiques qui ont fa\u00e7onn\u00e9 son esth\u00e9tique. Il explique pourquoi ils ont opt\u00e9 pour un rendu graphique stylis\u00e9 avec une forte accentuation des formes et des couleurs sans textures d\u00e9taill\u00e9es. Ce choix visuel vise \u00e0 renforcer la lisibilit\u00e9 du gameplay bas\u00e9 sur l&rsquo;escalade, en mettant en avant des prises naturelles et en int\u00e9grant un \u00e9clairage sp\u00e9cifique pour rendre la verticalit\u00e9 fluide et immersive.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"575\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-1024x575.png\" alt=\"\" class=\"wp-image-47976\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-1024x575.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-768x431.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-1536x863.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430-1280x720.png 1280w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152430.png 1917w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>L&rsquo;\u00e9quipe de d\u00e9veloppeurs qui a contribu\u00e9 \u00e0 Jusant<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"630\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/20250320_204109-1024x630.jpg\" alt=\"\" class=\"wp-image-47979\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_204109-1024x630.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_204109-300x184.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_204109-768x472.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_204109-1536x945.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/20250320_204109-2048x1259.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em><em>Une partie de l&rsquo;\u00e9quipe de d\u00e9veloppeurs pr\u00e9sente ce soir l\u00e0 \u00e0 la contribution de Jusant<\/em><\/em><\/figcaption><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Le d\u00e9veloppement du jeu a \u00e9galement impliqu\u00e9 une collaboration \u00e9troite avec les artistes 3D et animateurs, notamment pour la conception du personnage principal et de la cr\u00e9ature Balisto. Cette petite entit\u00e9 accompagne le joueur tout au long de son ascension et a n\u00e9cessit\u00e9 plusieurs ajustements pour \u00e9quilibrer son apparence et ses animations.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"548\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-152518-1024x548.png\" alt=\"\" class=\"wp-image-47978\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152518-1024x548.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152518-300x160.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152518-768x411.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152518-1536x822.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-152518.png 1916w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Cest_bio_Cest_neuf_Juste_tout_beau_tout_propre\"><\/span>C&rsquo;est bio ? C&rsquo;est neuf ? Juste tout beau, tout propre.<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>\u00c9douard insiste sur l&rsquo;importance du storytelling environnemental, expliquant comment les d\u00e9cors racontent l&rsquo;histoire de ce monde abandonn\u00e9. Chaque \u00e9l\u00e9ment visuel, des racines g\u00e9antes aux vestiges d&rsquo;habitations, contribue \u00e0 une narration implicite qui pousse le joueur \u00e0 imaginer ce qu&rsquo;\u00e9tait la vie sur la tour avant qu&rsquo;elle ne soit d\u00e9sert\u00e9e.<\/p>\n\n\n\n<p>Enfin, il \u00e9voque le travail collectif derri\u00e8re le jeu, mettant en avant la libert\u00e9 accord\u00e9e aux artistes pour apporter leur propre vision au projet. Cette confiance et collaboration ont permis de cr\u00e9er un univers riche, coh\u00e9rent et m\u00e9morable.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"552\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-164246-1024x552.png\" alt=\"\" class=\"wp-image-47981\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164246-1024x552.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164246-300x162.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164246-768x414.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164246-1536x828.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164246.png 1913w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Exemple d&rsquo;un storyboard lors d&rsquo;une r\u00e9union en interne au sujet des graphismes pour Jusant <\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"546\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-164139-1024x546.png\" alt=\"\" class=\"wp-image-47983\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164139-1024x546.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164139-300x160.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164139-768x410.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164139-1536x820.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/Capture-decran-2025-04-07-164139.png 1915w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em><em>Exemple d&rsquo;un storyboard lors d&rsquo;une r\u00e9union en interne au sujet du rendu visuel de Balisto pour Jusant <\/em><\/em><\/figcaption><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Si vous souhaitez en savoir d&rsquo;avantage sur l&rsquo;univers complet de Jusant, nous vous mettons \u00e0 disposition une vid\u00e9o \u00e0 consulter ci-dessous qui est consacr\u00e9e aux environnements de Jusant et bien entendu, le replay de la soir\u00e9e \u00e0 laquelle nous avons pu assister.<\/p>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div  id=\"_ytid_42178\"  width=\"640\" height=\"360\"  data-origwidth=\"640\" data-origheight=\"360\" data-facadesrc=\"https:\/\/www.youtube.com\/embed\/9domBz7DymU?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__ epyt-facade epyt-is-override  no-lazyload\" data-epautoplay=\"1\" ><img decoding=\"async\" data-spai-excluded=\"true\" class=\"epyt-facade-poster skip-lazy\" loading=\"lazy\"  alt=\"YouTube player\"  src=\"https:\/\/i.ytimg.com\/vi\/9domBz7DymU\/maxresdefault.jpg\"  \/><button class=\"epyt-facade-play\" aria-label=\"Play\"><svg data-no-lazy=\"1\" height=\"100%\" version=\"1.1\" viewBox=\"0 0 68 48\" width=\"100%\"><path class=\"ytp-large-play-button-bg\" d=\"M66.52,7.74c-0.78-2.93-2.49-5.41-5.42-6.19C55.79,.13,34,0,34,0S12.21,.13,6.9,1.55 C3.97,2.33,2.27,4.81,1.48,7.74C0.06,13.05,0,24,0,24s0.06,10.95,1.48,16.26c0.78,2.93,2.49,5.41,5.42,6.19 C12.21,47.87,34,48,34,48s21.79-0.13,27.1-1.55c2.93-0.78,4.64-3.26,5.42-6.19C67.94,34.95,68,24,68,24S67.94,13.05,66.52,7.74z\" fill=\"#f00\"><\/path><path d=\"M 45,24 27,14 27,34\" fill=\"#fff\"><\/path><\/svg><\/button><\/div>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div  id=\"_ytid_59445\"  width=\"640\" height=\"360\"  data-origwidth=\"640\" data-origheight=\"360\" data-facadesrc=\"https:\/\/www.youtube.com\/embed\/NBFumNCa53U?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;cc_lang_pref=&#038;iv_load_policy=1&#038;loop=0&#038;rel=0&#038;fs=1&#038;playsinline=0&#038;autohide=2&#038;theme=dark&#038;color=red&#038;controls=1&#038;disablekb=0&#038;\" class=\"__youtube_prefs__ epyt-facade epyt-is-override  no-lazyload\" data-epautoplay=\"1\" ><img decoding=\"async\" data-spai-excluded=\"true\" class=\"epyt-facade-poster skip-lazy\" loading=\"lazy\"  alt=\"YouTube player\"  src=\"https:\/\/i.ytimg.com\/vi\/NBFumNCa53U\/maxresdefault.jpg\"  \/><button class=\"epyt-facade-play\" aria-label=\"Play\"><svg data-no-lazy=\"1\" height=\"100%\" version=\"1.1\" viewBox=\"0 0 68 48\" width=\"100%\"><path class=\"ytp-large-play-button-bg\" d=\"M66.52,7.74c-0.78-2.93-2.49-5.41-5.42-6.19C55.79,.13,34,0,34,0S12.21,.13,6.9,1.55 C3.97,2.33,2.27,4.81,1.48,7.74C0.06,13.05,0,24,0,24s0.06,10.95,1.48,16.26c0.78,2.93,2.49,5.41,5.42,6.19 C12.21,47.87,34,48,34,48s21.79-0.13,27.1-1.55c2.93-0.78,4.64-3.26,5.42-6.19C67.94,34.95,68,24,68,24S67.94,13.05,66.52,7.74z\" fill=\"#f00\"><\/path><path d=\"M 45,24 27,14 27,34\" fill=\"#fff\"><\/path><\/svg><\/button><\/div>\n<\/div><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Pour conclure, toute la r\u00e9daction de Game Cover souhaite exprimer sa profonde gratitude au Forum des Images pour son invitation et son accueil chaleureux. Ce fut un v\u00e9ritable plaisir de participer \u00e0 cet \u00e9v\u00e9nement et d&rsquo;\u00e9changer autour de sujets aussi passionnants. Merci encore pour votre organisation impeccable et votre g\u00e9n\u00e9rosit\u00e9 !<\/p>\n\n\n\n<p>ArtStation : <a href=\"https:\/\/www.artstation.com\/edouardcaplain\" target=\"_blank\" rel=\"noreferrer noopener\">ArtStation &#8211; Edouard Caplain<\/a><br>Site officiel : <a href=\"http:\/\/edouardcaplain.org\/\" target=\"_blank\" rel=\"noreferrer noopener\">edouard caplain<\/a><br>Instagram : <a href=\"https:\/\/www.instagram.com\/edouard_caplain\/\" target=\"_blank\" rel=\"noreferrer noopener\">Edouard Caplain (@edouard_caplain) \u2022 Photos et vid\u00e9os Instagram<\/a><br>Concept Art World : <a href=\"https:\/\/conceptartworld.com\/artists\/edouard-caplain\/\" target=\"_blank\" rel=\"noreferrer noopener\">Edouard Caplain | Concept Art World<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nous vous en avions parl\u00e9 le 12 mars dernier dans nos pages ici m\u00eame, en ce jeudi 20 mars 2025 se tenait la conf\u00e9rence des Video Game Masters qui a lieu chaque mois au Forum des Images \u00e0 Paris. La r\u00e9daction de Game Cover a eu la chance d&rsquo;assister sur place pour avoir un aper\u00e7u [&hellip;]<\/p>\n","protected":false},"author":892,"featured_media":47961,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"yes","rop_publish_now_accounts":{"twitter_1446140851336450051_1446140851336450051":""},"rop_publish_now_history":[],"rop_publish_now_status":"pending","_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[40,12],"tags":[11692,12024,278,4504,1456,2730],"class_list":["post-47957","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interview","category-culture-geek","tag-dont-nod-4","tag-edouard-caplain","tag-interview","tag-jusant","tag-life-is-strange","tag-life-is-strange-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[Video Game Masters] - \u00c9douard Caplain et Jusant : De l\u2019art au sommet - Game Cover<\/title>\n<meta name=\"description\" content=\"Lors de la conf\u00e9rence des Video Game Masters au Forum des Images, la r\u00e9daction de Game Cover a eu l\u2019opportunit\u00e9 d&#039;\u00e9changer quelques mots, exceptionnellement pour vous, avec \u00c9douard Caplain.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gamecover.fr\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"[Video Game Masters] - \u00c9douard Caplain et Jusant : De l\u2019art au sommet - Game Cover\" \/>\n<meta property=\"og:description\" content=\"Lors de la conf\u00e9rence des Video Game Masters au Forum des Images, la r\u00e9daction de Game Cover a eu l\u2019opportunit\u00e9 d&#039;\u00e9changer quelques mots, exceptionnellement pour vous, avec \u00c9douard Caplain.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/gamecover.fr\/video-game-masters-edouard-caplain-et-jusant-de-lart-au-sommet\/\" \/>\n<meta property=\"og:site_name\" content=\"Game Cover\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/gamecoverfr\" \/>\n<meta property=\"article:published_time\" content=\"2025-04-07T15:57:37+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-04-23T13:58:05+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/gamecover.fr\/wp-content\/uploads\/Capture-decran-2025-04-07-150306-1024x548.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"548\" \/>\n\t<meta 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