{"id":63996,"date":"2026-02-27T04:11:16","date_gmt":"2026-02-27T03:11:16","guid":{"rendered":"https:\/\/gamecover.fr\/?p=63996"},"modified":"2026-02-27T18:50:22","modified_gmt":"2026-02-27T17:50:22","slug":"test-paranormasight-mermaids-curse-pas-de-vf","status":"publish","type":"post","link":"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/","title":{"rendered":"[Test] PARANORMASIGHT: The Mermaid&rsquo;s Curse &#8211; Quand le myst\u00e8re rencontre le mur de la langue"},"content":{"rendered":"<div class='booster-block booster-read-block'>\n                <div class=\"twp-read-time\">\n                \t<i class=\"booster-icon twp-clock\"><\/i> <span>Temps de lecture estim\u00e9 :<\/span>9 Minutes, 2 Secondes                <\/div>\n\n            <\/div>\n<p><\/p>\n\n\n\n<p class=\"has-text-align-center\">\u00a0\u00bb <strong><em>Je reconnais les qualit\u00e9s du jeu. Je vois l&rsquo;ambition. Mais je ne peux pas recommander PARANORMASIGHT: The Mermaid&rsquo;s Curse<\/em><\/strong> \u00ab\u00a0<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"responsive-pros-cons responsive-pros-cons--design-three wp-block-thenahidul-responsive-pros-cons-block\">\n\t<div class=\"flex jcsb responsive-pros-cons__inner\">\n\t\t<div style=\"display: none;\">\n\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 512 512\" id=\"icon-mark-pros\">\n\t\t<path d=\"M256 0C114.6 0 0 114.6 0 256s114.6 256 256 256s256-114.6 256-256S397.4 0 256 0zM371.8 211.8l-128 128C238.3 345.3 231.2 348 224 348s-14.34-2.719-19.81-8.188l-64-64c-10.91-10.94-10.91-28.69 0-39.63c10.94-10.94 28.69-10.94 39.63 0L224 280.4l108.2-108.2c10.94-10.94 28.69-10.94 39.63 0C382.7 183.1 382.7 200.9 371.8 211.8z\"\/>\n\t<\/svg>\n\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 24 24\" id=\"icon-mark-cons\">\n\t\t<path d=\"M12,1A11,11,0,1,0,23,12,11,11,0,0,0,12,1Zm3.71,13.29a1,1,0,0,1,0,1.42,1,1,0,0,1-1.42,0L12,13.41l-2.29,2.3a1,1,0,0,1-1.42,0,1,1,0,0,1,0-1.42L10.59,12,8.29,9.71A1,1,0,0,1,9.71,8.29L12,10.59l2.29-2.3a1,1,0,0,1,1.42,1.42L13.41,12Z\"\/>\n\t<\/svg>\n<\/div>\n\t<div class=\"responsive-pros-cons__item responsive-pros-cons__item-pros\">\n\t\t\t\t\t<div class=\"responsive-pros-cons__header responsive-pros-cons__header-pros\">\n\t\t\t\t<div class=\"responsive-pros-cons__title\">Les + <\/div>\n\t\t\t<\/div>\n\t\t\n\t\t<div class=\"responsive-pros-cons__content\">\n\t\t\t<ul class=\"flex fdc responsive-pros-cons__list responsive-pros-cons__list-pros\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#4CAF50\"><use xlink:href=\"#icon-mark-pros\"><\/use><\/svg>\n\t\t\t\t\t\tAtmosph\u00e8re oppressante\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#4CAF50\"><use xlink:href=\"#icon-mark-pros\"><\/use><\/svg>\n\t\t\t\t\t\tSyst\u00e8me Story Chart\/Recollections\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#4CAF50\"><use xlink:href=\"#icon-mark-pros\"><\/use><\/svg>\n\t\t\t\t\t\tTh\u00e8mes profonds\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#4CAF50\"><use xlink:href=\"#icon-mark-pros\"><\/use><\/svg>\n\t\t\t\t\t\tPrix honn\u00eate\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t<\/ul>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"responsive-pros-cons__item responsive-pros-cons__item-cons\">\n\t\t\t\t\t<div class=\"responsive-pros-cons__header responsive-pros-cons__header-cons\">\n\t\t\t\t<div class=\"responsive-pros-cons__title\">Les &#8211; <\/div>\n\t\t\t<\/div>\n\t\t\n\t\t<div class=\"responsive-pros-cons__content\">\n\t\t\t<ul class=\"flex fdc responsive-pros-cons__list responsive-pros-cons__list-cons\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#EF0856\"><use xlink:href=\"#icon-mark-cons\"><\/use><\/svg>\n\t\t\t\t\t\tABSENCE TOTALE DE VF\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#EF0856\"><use xlink:href=\"#icon-mark-cons\"><\/use><\/svg>\n\t\t\t\t\t\tProgression parfois compliqu\u00e9e\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#EF0856\"><use xlink:href=\"#icon-mark-cons\"><\/use><\/svg>\n\t\t\t\t\t\tAucun vrai syst\u00e8me d&#039;aide\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#EF0856\"><use xlink:href=\"#icon-mark-cons\"><\/use><\/svg>\n\t\t\t\t\t\tOptions graphiques minimalistes\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<li class=\"flex\">\n\t\t\t\t\t\t<svg width=\"22\" height=\"22\" fill=\"#EF0856\"><use xlink:href=\"#icon-mark-cons\"><\/use><\/svg>\n\t\t\t\t\t\tMini-jeu de plong\u00e9e basique\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t<\/ul>\n\t\t<\/div>\n\t<\/div>\n\t<\/div>\n<\/div>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Alors voil\u00e0, on va parler de PARANORMASIGHT: The Mermaid&rsquo;s Curse, la suite standalone du petit visual novel d&rsquo;horreur qui avait surpris son monde en 2023. Sauf encore une fois, Square Enix a d\u00e9cid\u00e9 que les Fran\u00e7ais n&rsquo;avaient visiblement pas besoin de comprendre ce qu&rsquo;ils lisent pour appr\u00e9cier un jeu o\u00f9 95% du contenu est\u2026 du texte. Brillant.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-157-1024x576.png\" alt=\"\" class=\"wp-image-64003\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-157-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-157-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-157-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-157-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-157-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Au programme :<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Une_histoire_de_poisson_mort_et_de_barriere_linguistique\" >Une histoire de poisson mort et de barri\u00e8re linguistique<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Le_probleme_de_limmersion_quand_tu_dechiffres_plus_que_tu_lis\" >Le probl\u00e8me de l&rsquo;immersion quand tu d\u00e9chiffres plus que tu lis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Un_gameplay_de_visual_novel_qui_essaie_des_trucs\" >Un gameplay de visual novel qui essaie des trucs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Une_direction_artistique_qui_compense_presque_labsence_de_budget_vocal\" >Une direction artistique qui compense (presque) l&rsquo;absence de budget vocal<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Des_personnages_qui_meriteraient_mieux\" >Des personnages qui m\u00e9riteraient mieux<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#La_barriere_technique_qui_narrange_rien\" >La barri\u00e8re technique qui n&rsquo;arrange rien<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Un_systeme_de_progression_qui_punit_linattention\" >Un syst\u00e8me de progression qui punit l&rsquo;inattention<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/test-paranormasight-mermaids-curse-pas-de-vf\/#Conclusion_Un_bon_jeu_gache_par_laccessibilite\" >Conclusion : Un bon jeu g\u00e2ch\u00e9 par l&rsquo;accessibilit\u00e9<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Une_histoire_de_poisson_mort_et_de_barriere_linguistique\"><\/span>Une histoire de poisson mort et de barri\u00e8re linguistique<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le pitch de base est solide. Vous incarnez Yuza Minakuchi, un jeune de 18 ans qui revient sur l&rsquo;\u00eele de Kameshima dans la r\u00e9gion d&rsquo;Ise-Shima pour s&rsquo;occuper de sa grand-m\u00e8re et devenir ama diver (plongeur de perles). Petit probl\u00e8me : il y a 5 ans, une temp\u00eate surnaturelle a tu\u00e9 10 personnes en mer, dont ses parents. Yuza \u00e9tait le seul survivant, et maintenant tout le village le regarde comme si sa m\u00e8re avait personnellement invoqu\u00e9 Pos\u00e9idon en personne pour foutre le bordel.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et effectivement, la d\u00e9funte Mare Minakuchi tra\u00eene une r\u00e9putation de myst\u00e9rieuse \u00e9trang\u00e8re aux comportements chelous : errances nocturnes sur la plage, pass\u00e9 secret, talent anormal pour la plong\u00e9e. Bref, la parfaite candidate au statut de bouc \u00e9missaire dans une communaut\u00e9 superstitieuse. Le Southern Sea Disaster (c&rsquo;est le nom officiel de la catastrophe) plane sur toute l&rsquo;intrigue comme une menace, et le jeu construit m\u00e9thodiquement son myst\u00e8re autour de ce qui s&rsquo;est VRAIMENT pass\u00e9 ce jour-l\u00e0.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Sauf que.<\/strong><\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Tout ce lore, toute cette construction narrative minutieuse, tous ces documents historiques sur les traditions des ama divers, les l\u00e9gendes de sir\u00e8nes d&rsquo;Ise, les relations entre personnages&#8230; tout \u00e7a est <strong>exclusivement en anglais<\/strong>. Pas de traduction fran\u00e7aise. Nada. Que dalle.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et franchement, pour un jeu qui vous demande de lire l&rsquo;\u00e9quivalent d&rsquo;un bouquin entier, de fouiller dans une encyclop\u00e9die interne bourr\u00e9e de termes techniques japonais traduit en anglais, de m\u00e9moriser les noms de bateaux ou de piger les subtilit\u00e9s culturelles des plongeuses ama&#8230; c&rsquo;est usant. Vraiment usant.<\/p>\n\n\n\n<div class=\"wp-block-jetpack-slideshow aligncenter\" data-effect=\"slide\" style=\"--aspect-ratio:calc(1024 \/ 576)\"><div class=\"wp-block-jetpack-slideshow_container swiper\"><ul class=\"wp-block-jetpack-slideshow_swiper-wrapper swiper-wrapper\"><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-64018\" data-id=\"64018\" data-aspect-ratio=\"1024 \/ 576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-1024x576.jpg\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_hhrr94PFKA-1-2048x1152.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-64022\" data-id=\"64022\" data-aspect-ratio=\"1024 \/ 576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-1024x576.jpg\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_zP7xMpkVHX-1-2048x1152.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-64020\" data-id=\"64020\" data-aspect-ratio=\"1024 \/ 576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-1024x576.jpg\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_TsrmavqXiW-1-2048x1152.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-64019\" data-id=\"64019\" data-aspect-ratio=\"1024 \/ 576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-1024x576.jpg\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_DagkDoVwig-1-2048x1152.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-64021\" data-id=\"64021\" data-aspect-ratio=\"1024 \/ 576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-1024x576.jpg\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_F5YC4dXsAl-2048x1152.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><\/ul><a class=\"wp-block-jetpack-slideshow_button-prev swiper-button-prev swiper-button-white\" role=\"button\"><\/a><a class=\"wp-block-jetpack-slideshow_button-next swiper-button-next swiper-button-white\" role=\"button\"><\/a><a aria-label=\"Pause Slideshow\" class=\"wp-block-jetpack-slideshow_button-pause\" role=\"button\"><\/a><div class=\"wp-block-jetpack-slideshow_pagination swiper-pagination swiper-pagination-white\"><\/div><\/div><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Le_probleme_de_limmersion_quand_tu_dechiffres_plus_que_tu_lis\"><\/span>Le probl\u00e8me de l&rsquo;immersion quand tu d\u00e9chiffres plus que tu lis<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le probl\u00e8me, ce n&rsquo;est pas que je ne parle pas anglais. Je suis bilingue. Mais il y a une diff\u00e9rence monumentale entre \u00ab\u00a0comprendre l&rsquo;anglais\u00a0\u00bb et \u00ab\u00a0s&rsquo;immerger dans une histoire complexe en anglais\u00a0\u00bb. Quand tu dois consciemment traduire dans ta t\u00eate chaque dialogue, chaque description, chaque putain de profil de personnage avec leurs backstories alambiqu\u00e9es, tu perds ce flow narratif qui fait qu&rsquo;une histoire te happe.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et PARANORMASIGHT: The Mermaid&rsquo;s Curse est un jeu qui EXIGE de l&rsquo;attention. Ce n&rsquo;est pas un visual novel contemplatif o\u00f9 tu cliques b\u00e9atement en regardant des waifus (Coucou\ud83d\udc40). Non. C&rsquo;est un puzzle narratif qui te balance des informations dans tous les sens, change de perspective entre plusieurs personnages, saute dans le temps via son syst\u00e8me de \u00ab\u00a0Recollections\u00a0\u00bb, et attend de toi que tu connectes les points toi-m\u00eame.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le jeu te pose des \u00e9nigmes o\u00f9 il faut <strong>nommer des lieux ou des personnes<\/strong> sans choix multiples. Juste un champ de texte vide qui te fixe comme un prof sadique attendant que tu craques. Et pour trouver la r\u00e9ponse, il faut avoir fouill\u00e9 les \u00ab\u00a0Files\u00a0\u00bb (l&rsquo;encyclop\u00e9die interne), lu les profils des personnages, m\u00e9moris\u00e9 des d\u00e9tails mentionn\u00e9s trois chapitres plus t\u00f4t dans une timeline alternative.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Alors imagine faire tout \u00e7a en anglais quand c&rsquo;est pas ta langue maternelle. Chaque session devient un effort qui bouffe la tension dramatique. Au lieu d&rsquo;\u00eatre horrifi\u00e9 par la d\u00e9couverte d&rsquo;un cadavre flottant sous l&rsquo;eau pendant le mini-jeu de plong\u00e9e, t&rsquo;es en train de te demander si t&rsquo;as bien compris le dialogue d&rsquo;exposition qui a pr\u00e9c\u00e9d\u00e9.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">R\u00e9sultat : <strong>j&rsquo;ai vraiment eu du mal \u00e0 rentrer dans l&rsquo;histoire<\/strong>. Et \u00e7a me fait chier parce que je VOIS les qualit\u00e9s du jeu. Je vois l&rsquo;ambition narrative, le soin apport\u00e9 \u00e0 la construction du myst\u00e8re, la profondeur des personnages. Mais c&rsquo;est comme regarder un film \u00e9tranger sans sous-titres : tu captes la surface, mais toutes les nuances te passent au-dessus.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Un_gameplay_de_visual_novel_qui_essaie_des_trucs\"><\/span>Un gameplay de visual novel qui essaie des trucs<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">L\u00e0 o\u00f9 le jeu m\u00e9rite du cr\u00e9dit, c&rsquo;est dans ses tentatives de dynamiser la formule du visual novel statique.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le <strong>mini-jeu de plong\u00e9e<\/strong> est une surprise plut\u00f4t agr\u00e9able. C&rsquo;est simpliste tu bouges la souris, tu cliques sur des cr\u00e9atures marines, tu g\u00e8res ta jauge d&rsquo;oxyg\u00e8ne mais \u00e7a cr\u00e9e une respiration bienvenue entre les avalanches de texte. Le syst\u00e8me de progression RPG-lite (augmenter tes comp\u00e9tences de Diving, Swimming, Gathering et Searching jusqu&rsquo;au niveau 5) donne un semblant d&rsquo;objectif tangible. Et surtout, le jeu cache des indices narratifs DANS le mini-jeu, comme ce corps (ou cette cr\u00e9ature ?) que tu aper\u00e7ois flottant dans les profondeurs si tu regardes au bon endroit. C&rsquo;est intelligent. Dommage que l&rsquo;ex\u00e9cution soit aussi basique contr\u00f4les souris uniquement, pas de vraie m\u00e9canique de danger, juste du farming de poissons en vue FPS sous-marine.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-161-1024x576.png\" alt=\"\" class=\"wp-image-64008\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-161-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-161-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-161-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-161-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-161-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Les <strong>panoramas 360\u00b0<\/strong> sont \u00e9galement bien exploit\u00e9s. Square Enix a collabor\u00e9 avec la pr\u00e9fecture de Mie pour reproduire fid\u00e8lement les lieux d&rsquo;Ise-Shima, et \u00e7a se voit. Les d\u00e9cors ont cette qualit\u00e9 de carte postale japonaise ports de p\u00eache pittoresques, mer \u00e9tincelante, v\u00e9g\u00e9tation c\u00f4ti\u00e8re qui contraste violemment avec l&rsquo;horreur qui se d\u00e9ploie dans l&rsquo;histoire.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-163-1024x576.png\" alt=\"\" class=\"wp-image-64010\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-163-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-163-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-163-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-163-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-163-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le <strong>syst\u00e8me de Story Chart<\/strong> est \u00e9galement une bonne id\u00e9e sur le papier. Une timeline interactive o\u00f9 les chapitres apparaissent sous forme de n\u0153uds reli\u00e9s, avec des segments vides qui t&rsquo;indiquent clairement ce qui reste \u00e0 d\u00e9bloquer. Tu peux naviguer librement entre les sections accessibles, ce qui est indispensable vu la structure non-chronologique du r\u00e9cit.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"64006\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-160-1024x576.png\" alt=\"\" class=\"wp-image-64006\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-160-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-160-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-160-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-160-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-160-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"64000\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-1024x576.jpg\" alt=\"\" class=\"wp-image-64000\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_HtnTascy5w-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Mais putain, c&rsquo;est aussi le genre de syst\u00e8me qui te punit S\u00c9V\u00c8REMENT si tu loupes un d\u00e9tail. Parce que pour d\u00e9bloquer certains chapitres du pass\u00e9 via le syst\u00e8me \u00ab\u00a0Recollections\u00a0\u00bb, il faut avoir activ\u00e9 les bons mots-cl\u00e9s en discutant avec les personnages, en examinant les bons objets, en lisant les bons documents. Et si tu rates \u00e7a ? Blocage complet. Retour en arri\u00e8re. Re-lecture de dialogues pour trouver ce que t&rsquo;as loup\u00e9.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et tout \u00e7a en anglais. Avec z\u00e9ro aide du jeu. Pas de syst\u00e8me d&rsquo;indices, pas de \u00ab\u00a0hey peut-\u00eatre que tu devrais v\u00e9rifier ce truc\u00a0\u00bb, rien. Le Storyteller (le narrateur myst\u00e9rieux du premier jeu qui revient ici) intervient parfois pour te dire \u00ab\u00a0t&rsquo;es dans une impasse, change de route\u00a0\u00bb, mais c&rsquo;est tout.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-162-1024x576.png\" alt=\"\" class=\"wp-image-64009\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-162-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-162-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-162-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-162-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-162-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Une_direction_artistique_qui_compense_presque_labsence_de_budget_vocal\"><\/span>Une direction artistique qui compense (presque) l&rsquo;absence de budget vocal<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Visuellement, PARANORMASIGHT: The Mermaid&rsquo;s Curse opte pour un style \u00ab\u00a0coup de pinceau\u00a0\u00bb qui vieillit bien mieux que du 3D cheap. Les portraits 2D des personnages sont expressifs, ils bougent, clignent des yeux, ont des animations faciales qui transmettent l&rsquo;\u00e9motion m\u00eame sans doublage.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Parce que oui, <strong>il n&rsquo;y a aucun doublage vocal<\/strong>. Ni japonais, ni anglais, ni rien. Du texte, du texte, et encore du texte.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Mais le sound design compense bien. Le jeu ma\u00eetrise l&rsquo;art du silence oppressant ponctu\u00e9 de bruitages subtils qui te mettent mal \u00e0 l&rsquo;aise. Un clapotis d&rsquo;eau, un craquement de bois, un souffle de vent&#8230; et ton cerveau remplit les blancs avec les pires sc\u00e9narios possibles.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">PARANORMASIGHT joue sur l&rsquo;<strong>horreur psychologique progressive<\/strong>. Les petits d\u00e9tails visuels que tu captes du coin de l&rsquo;\u0153il. Les implications narratives qui te glacent le sang bien plus que n&rsquo;importe quel monstre qui saute \u00e0 l&rsquo;\u00e9cran.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">La sc\u00e8ne de massacre qui survient brutalement apr\u00e8s quelques heures de jeu ? Pas de gore explicite, pas de musique dramatique. Juste&#8230; le Storyteller qui intervient calmement pour te dire \u00ab\u00a0bon, l\u00e0 tu vas droit dans le mur, cette timeline m\u00e8ne \u00e0 la catastrophe\u00a0\u00bb. Et tu r\u00e9alises que les choix que tu as faits des choix qui semblaient anodins ont conduit \u00e0 un bain de sang.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">C&rsquo;est <strong>efficace<\/strong>. Mais encore une fois, l&rsquo;impact est dilu\u00e9 quand tu dois mentalement traduire tout le contexte qui pr\u00e9c\u00e8de.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Des_personnages_qui_meriteraient_mieux\"><\/span>Des personnages qui m\u00e9riteraient mieux<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-1024x576.jpg\" alt=\"\" class=\"wp-image-64016\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_nHm0MwugSZ-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le casting est solide, je dois le reconna\u00eetre. Chaque personnage a une vraie profondeur, des motivations complexes, des secrets.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Yuza Minakuchi<\/strong>, le protagoniste, n&rsquo;est pas juste un innocent traumatis\u00e9. Il est intelligent, impulsif, pr\u00eat \u00e0 enfreindre les r\u00e8gles pour d\u00e9couvrir la v\u00e9rit\u00e9.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Azami Kumoi<\/strong>, son meilleur ami d&rsquo;enfance (19 ans, p\u00eacheur), est le seul \u00e0 ne pas l&rsquo;avoir rejet\u00e9 apr\u00e8s le d\u00e9sastre. Leur amiti\u00e9 m\u00eame si elle est compliqu\u00e9e par le fait qu&rsquo;Azami a AUSSI perdu son p\u00e8re dans la catastrophe. Il aurait toutes les raisons de ha\u00efr Yuza, mais il reste loyal.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Mare Minakuchi<\/strong>, la m\u00e8re d\u00e9funte de Yuza, est le myst\u00e8re central. \u00c9trang\u00e8re arriv\u00e9e il y a 20 ans avec un pass\u00e9 secret, talent exceptionnel pour la plong\u00e9e, comportements suspects&#8230;<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Chie Toyama<\/strong> (59 ans, Diver Rank 67 aussi), la leader de facto des ama, s&rsquo;oppose myst\u00e9rieusement \u00e0 ce que Yuza devienne plongeur. Pourquoi ? Le jeu tease cette question sans y r\u00e9pondre imm\u00e9diatement, ce qui est frustrant quand tu dois te taper des heures de lecture en VO pour peut-\u00eatre avoir une explication.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le probl\u00e8me, c&rsquo;est que ces personnages m\u00e9ritent d&rsquo;\u00eatre d\u00e9couverts dans leur langue maternelle (ou au moins dans TA langue maternelle). Leurs nuances, leurs jeux de mots, leurs r\u00e9f\u00e9rences culturelles&#8230; tout \u00e7a perd en impact quand c&rsquo;est filtr\u00e9 par une traduction anglaise que tu dois toi-m\u00eame re-traduire mentalement en fran\u00e7ais.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"La_barriere_technique_qui_narrange_rien\"><\/span>La barri\u00e8re technique qui n&rsquo;arrange rien<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et tant qu&rsquo;on parle de frustrations, discutons des <strong>options graphiques<\/strong>. Ou plut\u00f4t, de leur absence quasi-totale.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le jeu plafonn\u00e9 \u00e0 <strong>1920&#215;1080<\/strong> en 2026, c&rsquo;est d\u00e9j\u00e0 douteux. Mais en plus, tu as le choix entre&#8230; deux niveaux de r\u00e9solution (Low-Res\/Standard), deux niveaux de post-processing (Low\/Standard), et on\/off pour l&rsquo;aberration chromatique. C&rsquo;est tout.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Pas de 4K. Pas d&rsquo;options avanc\u00e9es. Rien.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">L&rsquo;<strong>aberration chromatique<\/strong> elle-m\u00eame est discutable. Ce gros effet rouge\/bleu sur les contours des personnages qui est cens\u00e9 faire \u00ab\u00a0styl\u00e9\u00a0\u00bb mais qui fatigue juste les yeux apr\u00e8s quelques heures. Heureusement, tu peux le d\u00e9sactiver, mais le fait qu&rsquo;il soit activ\u00e9 par d\u00e9faut montre un certain manque de jugement.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Techniquement, le jeu n&rsquo;est pas exigeant c&rsquo;est un visual novel avec des panoramas photo-r\u00e9alistes et des portraits 2D. Mais l&rsquo;absence totale de polish sur les options graphiques sent le portage minimal. C&rsquo;est presque insultant pour un jeu vendu 25 balles.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/image-164-1024x576.png\" alt=\"\" class=\"wp-image-64017\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-164-1024x576.png 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-164-300x169.png 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-164-768x432.png 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-164-1536x864.png 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/image-164-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Un_systeme_de_progression_qui_punit_linattention\"><\/span>Un syst\u00e8me de progression qui punit l&rsquo;inattention<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le plus gros probl\u00e8me de gameplay, au-del\u00e0 de la barri\u00e8re linguistique, c&rsquo;est que <strong>PARANORMASIGHT: The Mermaid&rsquo;s Curse te punit violemment pour l&rsquo;inattention<\/strong>.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le syst\u00e8me encourage explicitement l&rsquo;\u00e9chec, tu DOIS tomber dans des bad endings pour comprendre ce qu&rsquo;il ne faut pas faire et d\u00e9bloquer de nouvelles routes. C&rsquo;est le principe de base de la s\u00e9rie, et \u00e7a fonctionne&#8230; quand tu comprends POURQUOI tu as \u00e9chou\u00e9.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Mais quand l&rsquo;explication de ton \u00e9chec est enfouie dans trois paragraphes de dialogue en anglais que t&rsquo;as peut-\u00eatre mal compris, ou quand l&rsquo;indice crucial \u00e9tait mentionn\u00e9 dans un document annexe que t&rsquo;as survol\u00e9 parce que lire de la prose technique en langue \u00e9trang\u00e8re c&rsquo;est chiant, tu te retrouves juste frustr\u00e9.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le jeu ne propose <strong>aucune aide<\/strong>. Pas de syst\u00e8me d&rsquo;indices, pas de journal de qu\u00eate, pas de r\u00e9capitulatif automatique. Juste toi, ton Story Chart avec ses segments vides, et ta capacit\u00e9 \u00e0 m\u00e9moriser des dizaines de d\u00e9tails dispers\u00e9s sur plusieurs heures de jeu.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et oui, c&rsquo;est assum\u00e9. C&rsquo;est un design choice. Le jeu veut que tu prennes des notes, que tu lises activement l&rsquo;encyclop\u00e9die, que tu deviennes un v\u00e9ritable enqu\u00eateur. C&rsquo;est respectable.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Mais \u00e7a demande un investissement cognitif <strong>\u00e9norme<\/strong>, et cet investissement est multipli\u00e9 par deux quand tu dois le faire dans une langue qui n&rsquo;est pas la tienne.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">R\u00e9sultat : <strong>je n&rsquo;ai pas fini le jeu<\/strong>.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Pas parce qu&rsquo;il est mauvais. Pas parce que l&rsquo;histoire ne m&rsquo;int\u00e9resse pas. Mais parce que la combinaison \u00ab\u00a0\u00e9nigmes hardcore + structure narrative alambiqu\u00e9e + absence totale de VF\u00a0\u00bb a fini par me d\u00e9go\u00fbter de continuer.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Et c&rsquo;est dommage. Vraiment dommage.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"64026\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-1024x576.jpg\" alt=\"\" class=\"wp-image-64026\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_0X0NJDr2de-1-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"64024\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-1024x576.jpg\" alt=\"\" class=\"wp-image-64024\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_6J9c63gx33-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Conclusion_Un_bon_jeu_gache_par_laccessibilite\"><\/span>Conclusion : Un bon jeu g\u00e2ch\u00e9 par l&rsquo;accessibilit\u00e9<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">PARANORMASIGHT: The Mermaid&rsquo;s Curse fait beaucoup de choses bien. Sa construction narrative est ambitieuse, ses personnages sont nuanc\u00e9s, son atmosph\u00e8re est oppressante, son myst\u00e8re central est intrigant. Le m\u00e9lange horreur\/myst\u00e8re\/visual novel avec une pointe de romance fonctionne, et les th\u00e8mes explor\u00e9s (culpabilit\u00e9, immortalit\u00e9, d\u00e9sir, rejet social) donnent une profondeur rare au genre.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Le mini-jeu de plong\u00e9e, aussi basique soit-il, apporte une vari\u00e9t\u00e9 bienvenue. Le syst\u00e8me de Story Chart et Recollections offre un cadre solide pour naviguer dans la non-lin\u00e9arit\u00e9. La direction artistique \u00ab\u00a0coup de pinceau\u00a0\u00bb vieillit bien, et le sound design compense l&rsquo;absence de doublage.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\"><strong>Mais tout \u00e7a ne sert \u00e0 rien si tu ne peux pas t&rsquo;immerger dans l&rsquo;histoire.<\/strong><\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">L&rsquo;absence de traduction fran\u00e7aise (ou m\u00eame de sous-titres fran\u00e7ais pour le texte anglais) est un <strong>frein majeur<\/strong>. Pour un jeu o\u00f9 95% du contenu est textuel, o\u00f9 l&rsquo;attention aux d\u00e9tails est cruciale, o\u00f9 un mot-cl\u00e9 loup\u00e9 peut te bloquer pendant des heures, ne pas proposer de localisation est un choix incompr\u00e9hensible.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">R\u00e9sultat : un jeu que je ne peux m\u00eame pas noter car <strong>je ne l&rsquo;ai pas termin\u00e9<\/strong>. Pas par manque de volont\u00e9, mais par \u00e9puisement mental. Lire pendant des heures dans une langue \u00e9trang\u00e8re pour r\u00e9soudre des \u00e9nigmes qui exigent d\u00e9j\u00e0 de la concentration en temps normal, c&rsquo;est juste&#8230; fatigant.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Je reconnais les qualit\u00e9s du jeu. Je vois l&rsquo;ambition. Mais je ne peux pas recommander PARANORMASIGHT: The Mermaid&rsquo;s Curse \u00e0 un public francophone \u00e0 moins qu&rsquo;il soit <strong>vraiment<\/strong> \u00e0 l&rsquo;aise en anglais et <strong>vraiment<\/strong> patient avec les visual novels hardcore.<\/p>\n\n\n\n<p class=\"has-text-align-justify has-text-align-justify\">Pour les autres ? Attendez une hypoth\u00e9tique VF qui ne viendra probablement jamais, ou passez votre chemin. Y&rsquo;a assez de jeux en fran\u00e7ais qui m\u00e9ritent votre temps sans que vous ayez \u00e0 bosser votre anglais technique pour en profiter.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/gamecover.fr\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-1024x576.jpg\" alt=\"\" class=\"wp-image-64028\" srcset=\"http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-1024x576.jpg 1024w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-300x169.jpg 300w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-768x432.jpg 768w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-1536x864.jpg 1536w, http:\/\/s886853973.onlinehome.fr\/clickandbuilds\/WordPress\/GameCover\/wp-content\/uploads\/2026\/02\/PARANORMASIGHT_2_ppOInnCzCA-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td>Titre<\/td><td><a href=\"https:\/\/store.steampowered.com\/app\/2701440\/PARANORMASIGHT_The_Mermaids_Curse\/\" type=\"link\" id=\"https:\/\/store.steampowered.com\/app\/1651600\/Reigns_The_Witcher\/\">PARANORMASIGHT: The Mermaids Curse<\/a><\/td><\/tr><tr><td>Sortie<\/td><td>19 F\u00e9vrier 2026<\/td><\/tr><tr><td>Prix<\/td><td>24\u20ac99<\/td><\/tr><tr><td>Genre<\/td><td>Visual Novel<\/td><\/tr><tr><td>D\u00e9veloppeur<\/td><td>Square Enix<\/td><\/tr><tr><td>\u00c9diteur<\/td><td>Square Enix<\/td><\/tr><tr><td>Plateforme<\/td><td>Steam, Switch, Android, Apple Store<\/td><\/tr><tr><td>Nombre de joueurs<\/td><td>1<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00a0\u00bb Je reconnais les qualit\u00e9s du jeu. Je vois l&rsquo;ambition. Mais je ne peux pas recommander PARANORMASIGHT: The Mermaid&rsquo;s Curse \u00ab\u00a0 Alors voil\u00e0, on va parler de PARANORMASIGHT: The Mermaid&rsquo;s Curse, la suite standalone du petit visual novel d&rsquo;horreur qui avait surpris son monde en 2023. Sauf encore une fois, Square Enix a d\u00e9cid\u00e9 que [&hellip;]<\/p>\n","protected":false},"author":1079,"featured_media":64030,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"no","rop_publish_now_accounts":{"twitter_1446140851336450051_1446140851336450051":""},"rop_publish_now_history":[{"account":"twitter_1446140851336450051_1446140851336450051","service":"twitter","timestamp":1772214651,"status":"success"}],"rop_publish_now_status":"done","_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[172,8,27,42],"tags":[14430,1991,208,18729,3155,45,543,123,72,15547,18728,792],"class_list":["post-63996","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile","category-nintendo","category-pc","category-tests","tag-14430","tag-game-cover","tag-horreur","tag-mystery","tag-paranormasight","tag-pc","tag-review","tag-square-enix","tag-steam","tag-test-jeu-video","tag-the-mermaids-curse","tag-visual-novel"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[Test] PARANORMASIGHT: The Mermaid&#039;s Curse - Pas de VF<\/title>\n<meta name=\"description\" content=\"Test PARANORMASIGHT: The Mermaid&#039;s Curse. 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